Bad Game Design Super Paper Mario
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Super Paper Mario is my least favourite game in the series
- Thread starter Jonneh3003
- Start date
- 81
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- #1
Not only is the gameplay focus inconsistent but so is the art style, I can get behind the doodle aesthetic but it completely clashes with the current Paper Mario style, it just looks weird to see Goombas strut alongside some weirdly drawn pigs. Even if everything fell under the same art style we would still have atrocious character designs like this:
I don't hate the game by any means and I love that they tried to do something new after two mechanically similar entries but I just don't think SPM is well designed. The majority of levels are tedious and poorly paced, the writing is bloated, the character designs are the worst in the series and I think I even prefer Sticker Star over it. Sure Sticker Star is dull but at least it's consistent and has a clear focus.
I don't think there's a bad game in the Paper Mario series but Super Paper Mario ranks as my overall least favourite Mario platformer.
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- #4
It almost makes me understand why Miyamoto was in favour of stripping Paper Mario down to its basics.
He wasn't. He was in favor of removing everything unique about the franchise to make it homogeneous with his dear NSMB series.
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- #5
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- #6
never really felt it to be a fanfiction, just way too far from what is expected in a Mario story. .
You say that like it's a bad thing.
- #7
- #8
Not my intention. I really liked the story, but it's admittedly pretty far from any other Mario RPG in that regard.You say that like it's a bad thing.
- Dec 3, 2006
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- #11
He wasn't. He was in favor of removing everything unique about the franchise to make it homogeneous with his dear NSMB series.
Before or after he literally ate all those delicious side characters? Some sources for those allegations or be gone with baseless nonsense.
- #12
I DESPISE Sticker Star.
- #13
So... Have you played Sticker Star?
Yep, it's a bit dull but I felt it was generally well designed. There are a few glaring flaws but I think it's a better overall game than SPM.
- #14
The gameplay is IMO very fun but it also starts out slow. When you battle tougher enemies and have more characters/pixls to use it's actually very good.
- #15
Plus Mr. L if fun
- #16
It has my favorite story though.
- #17
It had some great level's, story and characters and one of the best and truest quotes of all times.
I can agree with you if you said it isn't quite on the level of the Thousand Years Door, but worst of them all? Nope.
- #18
Franz Brötchen;227841150 said:Before or after he literally ate all those delicious side characters? Some sources for those allegations or be gone with baseless nonsense.
Miyamoto wanted to know if they could make the game only using characters from the established Super Mario universe (this is in refernce Sticker Star). After playing an early build of the Paper Mario 3DS, he said it felt too much like the GameCube game.
Here's the quote from Tanabe:
Tanabe: Aside from wanting us to change the atmosphere a lot, there were two main things that Miyamoto-san said from the start of the project-"It's fine without a story, so do we really need one?" and "As much as possible, complete it with only characters from the Super Mario world.
Some people would say the story and characters help separate Paper Mario and make it unique.
- #19
Pretty bad? Hyperbole or are you serious? Yes the game is way too wordy but it isn't bad. Played it almost a decade ago and can still remember the flip mechanic which led to cool puzzle solving and memorable characters. Tippi (spelling?) was pretty awesome and I loved the art style. It also has a great sense of humor.It's pretty bad and the amount of dialogue is ludicrous.
- #20
The dialogue is indeed great.Disagree vastly.It had some great level's, story and characters and one of the best and truest quotes of all times. I can agree with you if you said it isn't quite on the level of the Thousand Years Door, but worst of them all? Nope.
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- #21
A friend has it lying around tho so I'll be giving it a fair shot eventually, now that I finished Color Splash. Was thinking of replaying the first two entries first then check out SPM and Sticker Star for the first time.
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- #24
I wouldn't go that far but it isnt as good as the rest of the series.Yeah the game is not good.
- #25
Yep, it's a bit dull but I felt it was generally well designed. There are a few glaring flaws but I think it's a better overall game than SPM.
I know it's your opinion and all but... there's no way!
Sticker Star had some super, big glaring flaws. From a clear lack of progression, to the nonsensical puzzles and boss fights just generally being terrible. It was really unfun.
- #26
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- #27
Pretty bad? Hyperbole or are you serious? Yes the game is way too wordy but it isn't bad. Played it almost a decade ago and can still remember the flip mechanic which led to cool puzzle solving and memorable characters. Tippi (spelling?) was pretty awesome and I loved the art style. It also has a great sense of humor.
It did have a good sense of humor. I just didn't like the game design and reading through that much text in a Paper Mario game was a huge turnoff for me. Didn't think it was very good.
Not calling it the worst game ever-- that'd be hyperbole
- #28
Wasting the players time on multiple deliberate occasions going beyond a joke like other entries successfully manage, arse loads of text, craptacular combat, utterly pointless items because the RPGs had them, backtracking to the MAX, bland visuals.
It just keeps going like that.
- #29
- #30
Really liked the humor in the dialogue and found the 2d/3d game-play a blast to play.
For me, my least favorite would be sticker star. I just found its battle system and story boring to play.
After a few hours, i returned and replaced it with a copy Mario & Luigi : Dream Team.
- #31
It's my favorite in series by a large margin. The writing is the best in the series and the rpg gameplay was never that good to begin with.
Why do Paper Mario threads always attract the people with the edgiest takes? The guy who said Paper Mario 1 is mediocre, same thing...
- #32
- #33
It should be everyone's least favorite imo. It's still somewhat worth playing I think, but it's a tedious game. Sticker Star and especially Color Splash saved the franchise (I'm serious btw).
I...disagree heavily.
SolVanderlyn
Thanos acquires the fully powered Infinity Gauntlet in The Avengers: Infinity War, but loses when all the superheroes team up together to stop him.
- #34
Sticker Star and Color Splash don't know what they want to be. SPM is a platformer RPG, and I feel comfortable putting it under the RPG umbrella. SS and CS are... something else, like they're stuck in a limbo that isn't anything. Turn based battles with no numbers? Either be an RPG or don't. Color Splash brought back good writing, but they need to do something about the gameplay in this series.
- #35
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- #36
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- #38
Even if everything fell under the same art style we would still have atrocious character designs like this:
![]()
This is an atrocious character design?
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- #41
This is an atrocious character design?
It's definitely a step down from the original:
(i know, not the same character, but it's basically a palette swap)
- #42
Color Splash brought back good writing, but they need to do something about the gameplay in this series.
They did, they turned it into an adventure game. I hope they go even further with it for future games.
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- #44
Back on SPM, yeah it's not that great from a gameplay perspective. I like the story and I love the villains, especially the one that's totally not Luigi. Character designs are a mixed bag that range from cool to autoshapes. But to be honest I'd definitely take it over Sticker Star, a game I found to have no redeeming qualities whatsoever.
Thousand Year door has the right mix between familiarity and new. Lots of new characters, but also lots of new takes on old characters and existing species in the Mushroom Kingdom. And the gameplay was on point.
- #45
And all those saying that there's too much text... Really? First people complain that there's no story or anything and then others complain about the amount of text. Am I missing something here?
But the game is great and I love the flipping mechanic.
EDIT. I don't like SMRPG or others at all, so might be different strokes.
- #46
The only bland one is Sticker Star so far.
- #47
Indeed, just drop the RPG pretence entirely at this point.They did, they turned it into an adventure game. I hope they go even further with it for future games.
Cuningas de Häme;227842936 said:And all those saying that there's too much text... Really? First people complain that there's no story or anything and then others complain about the amount of text. Am I missing something here?
Super Paper Mario and Sticker Star are like on opposite extremes, SPM just goes on and on, Sticker Star has incredibly little character and plot to go on so they both are weak in this department in their own way.
The other three titles strike the right balance.
- Mar 25, 2010
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- #48
I would rate the Mario RPGs I have played:
TTYD>SMRPG>Super Star Saga>Paper Mario>Super Paper Mario>Partners in Time>Sticker Star
- #49
Cuningas de Häme;227842936 said:And all those saying that there's too much text... Really? First people complain that there's no story or anything and then others complain about the amount of text. Am I missing something here?
You're missing the fact that there's a lot of room between too much text and no story whatsoever. You can remove the long, droning exposition that Mario himself sleeps through without cutting out all the original villains and making Bowser mute.
- #50
Indeed, just drop the RPG pretence entirely at this point.
If they went all in and actually managed to make a decent Paper Mario graphic adventure, I might actually be interested in the series again.
Just pick a genre, dammit.
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Bad Game Design Super Paper Mario
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